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Using virtual reality as an asset and a part of our future is discussed in this article. You can experience, feel, and even touch the past, as well as the present, and future, through it. As a means of creating our own reality, it serves as a medium for us to do so. A virtual reality experience could include everything from developing a video game to a virtual walk across the world, or even a virtual walk through our own ideal house. The most terrifying and gruelling experiences can be experienced in a safe and educational manner with virtual reality. As a result of our research, we’ve compiled this report on everything we’ve learned about virtual reality so far. It covers everything from levels of immersion to the components that go into creating a virtual environment, as well as the history, present, and future of the technology. As a result, both the technologies themselves and the prices and logistics required to implement them have a variety of restrictions. Nevertheless, these new technologies have their own set of problems, which is why we conclude this study with a number of fresh ways and possibilities for future researchers who want to apply these new technologies to education.
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We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.