Playspaces bring children and adults together for fun and social interaction but are rarely designed for the inclusion of all community members. In Australia, local government authorities (councils) are responsible for parks and playspaces. The New South Wales state government launched their inclusive playspaces policy in 2017. A guideline document was proposed but a guideline does not guarantee implementation. Consequently, an inclusive design process for developing the guide became the strategy. The task was to develop a guide that explained the concepts of inclusion and universal design within the playspace context. The project took an iterative and collaborative approach to the design of the guide. Intended users were those involved in creating playspaces, not playspace users per se. The participatory governance structure involved three levels of collaboration: a small steering group of experts, a larger group with key stakeholders, and a wider group of stakeholders and interested persons. This collegial and participative process consisted of a series of meetings and workshops which fostered learning and ideation for all participants. Through this process three underpinning concepts emerged: Can I get there? Can I play? Can I stay? The process educated and informed stakeholders, encouraged participants to contribute to the outcomes and provided community-led guidance for those contracted to design the guideline. The result was an inclusive playspace guide that recognized the design guidance required by council personnel in the context of universal design. The process and governance structure provides a good working model to build on. The success of the guideline was recognized with a national award from the Institute of Landscape Architects for Community Contribution. The purpose of this paper is not to comment on or evaluate the outcome of the guidelines. Rather, it is to document the inclusive and participatory governance structure and iterative process from a professional participant perspective.