As a guest user you are not logged in or recognized by your IP address. You have
access to the Front Matter, Abstracts, Author Index, Subject Index and the full
text of Open Access publications.
GPGPU computation of microscopic pedestrian simulations has been largely restricted to Cellular Automata and differential equations models, leaving out most agent-based models that rely on sequential updates.We combine a linked-cell data structure to reduce neighborhood complexity with a massive parallel filtering technique to identify agents that can be updated in parallel, thus extending GPGPU computation to one such model, the Optimal Steps Model. We compare two different OpenCL implementations: a parallel event-driven update scheme and a parallel update scheme that violates the event order for the sake of parallelism.We achieve significant speed ups for both in two benchmark scenarios making faster than real-time simulations possible even for large-scale scenarios.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.