As a guest user you are not logged in or recognized by your IP address. You have
access to the Front Matter, Abstracts, Author Index, Subject Index and the full
text of Open Access publications.
Models for continuous improvement processes and for game-based learning currently have some drawbacks. Based on work with Karlstad Lean Factory®, a dual model for game-based learning and improvement processes is presented. This model also shows instructional scaffolding, and there is evidence that its use stimulates training transfer. A natural step is to extend the use of full-scale lean production simulators to a novel use as innovation testbeds. This can lower the threshold for production innovation in SMEs. A small case study shows how this novel use can be organised, with several benefits for the company.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.