As a guest user you are not logged in or recognized by your IP address. You have
access to the Front Matter, Abstracts, Author Index, Subject Index and the full
text of Open Access publications.
Constraint programming has gained prominence as an effective and declarative paradigm for modeling and solving complex combinatorial problems. Techniques based on local search have proved practical to solve real-world problems, providing a good compromise between optimality and efficiency. In spite of the natural presence of concurrency, there has been relatively limited effort to use novel massively parallel architectures, such as those found in modern Graphical Processing Units (GPUs), to speedup local search techniques in constraint programming. This paper describes a novel framework which exploits parallelism from a popular local search method (the Large Neighborhood Search method), using GPUs.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.