As a guest user you are not logged in or recognized by your IP address. You have
access to the Front Matter, Abstracts, Author Index, Subject Index and the full
text of Open Access publications.
Traditionally, finite element analysis or mass-spring systems are used to calculate deformations of geometric surfaces. Patient-specific geometric models can be comprised of tens of thousands, even hundreds of thousands of polygons, making finite element analysis and mass-spring systems computationally demanding. Simulations using deformable patient specific models at real time rates are prohibitive under such a computational burden. This paper presents a method for simulating deformable surfaces by deforming a skeletal representation of the surface, rather than the surface itself, yielding an efficient method for interactive simulation with models.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.