As a guest user you are not logged in or recognized by your IP address. You have
access to the Front Matter, Abstracts, Author Index, Subject Index and the full
text of Open Access publications.
This paper reports the results of three studies, each of which investigated the sense of presence within virtual environments as a function of visual display parameters. These included the presence or absence of head tracking and the presence or absence of stereoscopic cues in the design of the visual display. In each study, subjects were required to navigate a virtual environment and to complete a questionnaire designed to ascertain the level of presence experienced by the participant within the virtual world. The results of the studies indicated that the reported level of presence was significantly higher when head tracking and stereoscopic cues were provided but that the addition of binocular disparity did not increase the realism in appearance of the virtual environment.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.