As a guest user you are not logged in or recognized by your IP address. You have
access to the Front Matter, Abstracts, Author Index, Subject Index and the full
text of Open Access publications.
The importance of using the new technologies to develop educational and training applications for medical students is given by the times we live in and also by the continued development of the IT industry. New concepts used in 3D applications such as gamification bring added value to the use of learning applications. The introduction of technologies-based on virtual and augmented reality contributes to increasing of the interactivity. This paper presents an overview of the students’ experience in developing a complex 3D application for medical students. The application development methodology is explained by splitting the design and development of the 3D learning application into steps. The main users’ benefits provided by such applications are increased interactivity and learning benefits, and the continuous availability of the application wherein virtual laboratories within a medical clinic are simulated.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.