Using the “Internet+WeChat+Game+School evaluation+Family” guide, and by aligning the national evaluation system and the curricula of the participating schools in China, this study established a Four-in-One evaluation system consisting of family, school, society, and individuals. Under this system, students, parents, and teachers use the popular fruit tree breeding games to share and communicate their ideas and discoveries, so as to increase students' understanding of self, to witness first-hand the results of putting more effort into tasks, and to experience personal growth. This study shows that game-based learning can enhance students' characters, improve their social adaptability, and promote the healthy growth of their minds.
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