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We propose an extension of the standard game description language for general game playing to include epistemic games, which are characterised by rules that depend on the knowledge of players. A single additional keyword suffices to define GDL-III, a general description language for games with imperfect information and introspection. We present an Answer Set Program for automatically reasoning about GDL-III games. Our extended language along with a suitable basic reasoning system can also be used to formalise and solve general epistemic puzzles.
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