The increasing demand for services for mobile customers has resulted in the need to develop service clients that could also be used from mobile devices and not only from PCs, which to date were the developers' main focus. In this paper we propose a model–driven development for these clients, whose platform-specific level attends to the specific requirements depending on the final device where the said client is to be installed. Furthermore, we propose the use of aspect-oriented techniques for the final implementation with the aim of facilitating the client's adaptation as a result of the particular device model characteristics and end user preferences.
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