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The animation of virtual characters can improve the dialogue between human and machine.We note that the new technologies of information and communication invest more and more our daily space. We observe the emergence of new services that tend to facilitate the generation, the propagation and the consultation of information. However, such technical progress is not accessible to everyone. In this paper, we present an automatic gestures generation approach for sign language that allows automatic animation of the different body parts of an avatar in order to improve the fluidity of the avatar movement and to generate realistics mouvements.
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