We present experiments in which a population of situated autonomous cognitive agents learns by means of “language games” a common lexicon of symbols that designates basic motions (translation, rotation) in a 2D world. We study the quality of the lexicon learnt when we give ours agents a cognitive functionality akin to working memory, and we explain how they are able to agree on a set of common names for basic actions, if their world representation is built using sensorimotor contingencies informations.
IOS Press, Inc.
6751 Tepper Drive
Clifton, VA 20124
Tel.: +1 703 830 6300
Fax: +1 703 830 2300 firstname.lastname@example.org
(Corporate matters and books only) IOS Press c/o Accucoms US, Inc.
For North America Sales and Customer Service
West Point Commons
Lansdale PA 19446
Tel.: +1 866 855 8967
Fax: +1 215 660 5042 email@example.com