As a guest user you are not logged in or recognized by your IP address. You have
access to the Front Matter, Abstracts, Author Index, Subject Index and the full
text of Open Access publications.
Understanding the visiospatial aspects of anatomic structures is one of the most important aspects of studying gross anatomy. In this paper we are describing a tool that self-constructs 3D virtual body structures (VBS) ‘right in-front-of your-eyes’. Furthermore, manipulation capabilities, such as translucent visualization, interactive rotation, translation, and scaling, incorporated into VBS facilitate fundamental learning experience that leads one to ‘build 3D models in the mind’, providing a validation of computer-assisted individual learning. Creating 3-D virtual body structures from actual human data has long been a dream of many computer scientists and Medical doctors. Now, with the advances in computer hardware and software technologies, our Virtual Body Structure technique, and the Visible Human project, that dream is becoming a reality.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.
This website uses cookies
We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. Info about the privacy policy of IOS Press.